314.名前:ゲームな名無し 投稿日:2018/02/07(水) 18:34:17.45 ID:XD7VF86g0.net
• Thunderstruck

Adjusted damage so more pellets will need to land to score a kill at all ranges. One shot kills are possible, but at shorter ranges than before. Longer range kills that were possible before will now not be lethal without firing another burst
Hip fire will now cause a large kick that will make it harder to land successive shots during a burst. ADS kick has been adjusted but will still have more control than hip fire
キルに必要なペレット数増えた?腰撃ちの反動増えた?

• Jaeger

Adjusted damage to the shotgun mode to reduce the overall lethal range

射程減った?

315.名前:ゲームな名無し 投稿日:2018/02/07(水) 18:43:51.63 ID:XD7VF86g0.net
• Honey-B

Lowered the difference in fire rate between ADS and hip fire (both changed)
• Recruit

Single fire mode has been updated with a slower rate of fire but a higher potential to be lethal. Headshots and, to a lesser extent, torso shots now have built-in bonuses (only in single fire mode)
Hollow Point is now disabled as an attachment since the weapon has a better version built-in
Adjusted the view kick when firing single fire
• Firebug

Kills from fire should happen a little more frequently than before (though they still won't be the primary method of death)
Adjusted ranges so that enemies can be tagged with fire damage from further out to soften targets for follow up shots
Added Blast Shield protection to the Firebug's fire damage. Damage is greatly reduced

参照元:http://toro.2ch.sc/test/read.cgi/famicom/1516608725/